package org.FaPe3D.engine.elements.lights
{
	import org.papervision3d.lights.PointLight3D;

	public class FPPointLight3D extends PointLight3D
	{
		public function FPPointLight3D(showLight:Boolean=false, flipped:Boolean=false)
		{
			super(showLight, flipped);
		}
		
	}
}